Post by Ren Shaw McLean on Dec 30, 2014 16:20:47 GMT -6
Title says it all, folks! I think of two, maybe three cool powers weekly. I'm thinking of one right now. I could spam the chatbox out with my concept of cool things every day, or I could start a thread to dump all the powers I think of and that I'm not gonna use... and let you guys dump yours too! If you can't think of a power, and nothing in the list grabs you, come here and find a ready-made original concept! I'm gonna put my first dump in this post and add all subsequent dumps to it. Go wild!
Requests
PLEASE do not post things already in the site power list. They're already thought of, and there's a whole world of stuff to do outwith them!
PLEASE don't rip off powers that have been famously done before but aren't in the site list. This isn't to say you can't suggest them, just don't try to pass off Dr Manhattan's omnipotence as your own idea.
PLEASE don't try to lay sole claim to a power. If you think it's cool, use it, but that cannot and will not stop anyone else. Anyone dumping a power does not give up the right to use it in a character later.
List of powers dumped so far - With descriptions
Genetic Channeling - A mutant with genetic channeling can, either out of choice or at random, or by other criteria, call upon any other mutant in their strain of genetic channellers to act in their stead. A genetic channeller whose grandmother was a genetic channeller will carry around an imprint of their grandmother's personality in their genetics, for example, and can call on them for advice, to speak out of their mouth, or even to act in their stead, through their own body, essentially becoming 'possessed' by their ancestors. A genetic channeller can potentially call upon the gathered knowledge, skill and experience of their entire family line, or at least the mutants in their family line.
Bio-Electrical Sublimation - User is made up of or can transform their body completely into bio-electricity. Users transform into homogeneous matter, without any part of their form being more important than the other. Bio-electrical energy is energy found inside any and every living creature, it is the electrical current that controls the brain, heart and other organs. The user is able to sublime into this form by drawing/copying their own bio-electrical system, thus turning their entire body into this form. Bio-electricity though does not burn or act in a same manner as normal electricity, instead it controls the nervous system, upon physical contact with too much the nervous system may come out of wack and momentarily shut down. The user may also cause temporary paralysis to living beings, by contact.
In a sublimation form, the user is what looks to be a human like form of just static. They are able to move around rapidly, and through most objects. Continuous use would be tiring, and even damaging to the users body. So staying in the form for long period in general may be extremely difficult.
The user can manipulate bio-electric currents that exist within all aspects of the body existing in the nervous system, heart and muscles whether the user's or their targets. The user is also capable of channeling their bio-electrical energy into attacks or even drain the bio-electrical energies that may dwell within another being.
The user is able to form constructs out of the bio-electrical energy drained or stored, find persons by sensing their bio-electrical presence and/or scramble personal bio-electric rhythms to shock others.
Requests
PLEASE do not post things already in the site power list. They're already thought of, and there's a whole world of stuff to do outwith them!
PLEASE don't rip off powers that have been famously done before but aren't in the site list. This isn't to say you can't suggest them, just don't try to pass off Dr Manhattan's omnipotence as your own idea.
PLEASE don't try to lay sole claim to a power. If you think it's cool, use it, but that cannot and will not stop anyone else. Anyone dumping a power does not give up the right to use it in a character later.
List of powers dumped so far - With descriptions
Genetic Channeling - A mutant with genetic channeling can, either out of choice or at random, or by other criteria, call upon any other mutant in their strain of genetic channellers to act in their stead. A genetic channeller whose grandmother was a genetic channeller will carry around an imprint of their grandmother's personality in their genetics, for example, and can call on them for advice, to speak out of their mouth, or even to act in their stead, through their own body, essentially becoming 'possessed' by their ancestors. A genetic channeller can potentially call upon the gathered knowledge, skill and experience of their entire family line, or at least the mutants in their family line.
Bio-Electrical Sublimation - User is made up of or can transform their body completely into bio-electricity. Users transform into homogeneous matter, without any part of their form being more important than the other. Bio-electrical energy is energy found inside any and every living creature, it is the electrical current that controls the brain, heart and other organs. The user is able to sublime into this form by drawing/copying their own bio-electrical system, thus turning their entire body into this form. Bio-electricity though does not burn or act in a same manner as normal electricity, instead it controls the nervous system, upon physical contact with too much the nervous system may come out of wack and momentarily shut down. The user may also cause temporary paralysis to living beings, by contact.
In a sublimation form, the user is what looks to be a human like form of just static. They are able to move around rapidly, and through most objects. Continuous use would be tiring, and even damaging to the users body. So staying in the form for long period in general may be extremely difficult.
The user can manipulate bio-electric currents that exist within all aspects of the body existing in the nervous system, heart and muscles whether the user's or their targets. The user is also capable of channeling their bio-electrical energy into attacks or even drain the bio-electrical energies that may dwell within another being.
The user is able to form constructs out of the bio-electrical energy drained or stored, find persons by sensing their bio-electrical presence and/or scramble personal bio-electric rhythms to shock others.